Build for the spatial web.

ReadyPlayerJS is an indie WebXR studio. One engineer, no VC, shipping real apps to Apple Vision Pro and Meta Quest from the open web.

The spatial web is shipping now — in browsers, on headsets people already own.

Why this exists.

Most VR/AR work today lives behind app-store walls. ReadyPlayerJS is a bet that the open web — three.js, WebXR, the same browser engines that already deliver everything else — is the right place to build for spatial computing. No VC, no roadmap pressure, no theory. One engineer in Wisconsin. The products either ship and run on real headsets, or they don't exist. That's the whole rule.

What we will (and won't) build.

**Will:** WebXR experiences that run in a browser tab, three.js apps that compile to AVP and Quest natively, research-backed experiments that actually load on a headset. **Won't:** vaporware demos, closed-platform-only apps, AI-narrated decks pretending to be products, anything that needs a $5M raise to ship. If it can't be opened on a headset right now, it's not real.

Want to build with us?